I have a box node
_boxNode = [SCNNode node];
_boxNode.geometry = [SCNBox boxWithWidth:1 height:1 length:1 chamferRadius:0];
_boxNode.position = SCNVector3Make(0, 0, -2);
[scene.rootNode addChildNode:_boxNode];
I have a path
CGPathRef path = CGPathCreateWithEllipseInRect(CGRectMake(-2, -2, 4, 4), nil);
I want to have my box travel along my path.
How do I do this in SceneKit?
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